Results for spec@glsl-es-1.00@linker@glsl-fface-invariant

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.301677
Stdout

        
Stderr
Failed to compile fragment shader: 0:1(1): error: `gl_FrontFacing' cannot be marked invariant; interfaces between shader stages only.

source:
invariant gl_FrontFacing;
void main() { gl_FragColor = vec4(0); }
Environment
PIGLIT_SOURCE_DIR="/home/andreas/nfs/piglit" PIGLIT_PLATFORM="gbm"
Command
/home/andreas/nfs/piglit/bin/glsl-es-1.00-fface-invariant -auto -fbo
dmesg

        

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